No Man’s Sky Review

Exploring

Exploring

No Man’s Sky has received quite a few bad reviews, and that is most likely due to Hello Games having a small team that has to focus on getting the existing game working for various systems.

No Man’s Sky News: http://www.no-mans-sky.com/news/

The Public Relations Team does not exist, as most of the small team is focused on other tasks, and that means that the video reviewer channels are having a ball criticizing the game and explaining to people what the game should be—often a mixture of combat and role-playing. The author has watched one such review, and the person is really good at entertaining the audience, and it was quite a good comedy sketch—drew more then just a few laughs from the author, even if some of the facts were questionable. More on this later…

For the author: No Man’s Sky was always about exploration, and yes uploading discoveries so that you could share your travels with other players. However the sharing of adventures with others can be done on this blog, but will my blog’s pictures or videos get copyright infringement, most players would be unsure… even if sharing videos, and pictures is encouraged on some platforms, especially the game platforms.

But how do you share your game with your global contacts… who might not play the game…

Quite a few players and reviewers have decided to make a journal of their travels, but how should you make, or share such a Journal with your intended audience? A good suggestion in video form (that also allows you to enjoy your exploring, and being that relaxed space tourist) is shown below.

A YouTube video upload of short best takes from each planet you visit might be the way:

☆ 50 planets from No Man’s Sky in 7 minutes (PS4 gameplay) [talk & views]: https://youtu.be/NdJnpf7uXaw

This sort of sharing isn’t being done, often, because the current reviewers are not used to a free roaming world, they want a scripted game with narrow limits and a defined end, not an endless adventure of exploration, and discovery—the things a space tourist might really enjoy: visiting an endless list of star systems, and planets.

“Shuhei Yoshida, the popular president of Sony’s Worldwide Studios, has said he understands why some fans were critical of controversial space survival sim No Man’s Sky – and blamed Hello Games’ pre-release PR strategy for building up unrealistic expectations.”

“Yoshida said that personally, he “really enjoyed” playing No Man’s Sky but could appreciate why others might not feel the same way.”

~ Reference: http://www.eurogamer.net/articles/2016-09-16-sonys-shuhei-yoshida-on-no-mans-sky

The above video method is probably the best type of “postcard” of your travels that you can give your global friends, as putting thousands of pictures (that might be subject to copyright protection) is a huge task, and you might need to add comments to each picture as well. Long videos of one system or planet might not be the answer either… for every single reviewer, but it can be relaxing to watch 15 minutes of an explorer wandering around on a single lush planet full of plants, water, and animals for example.

No Man’s Sky does mention that it will add features later on once the game is working properly on all platforms and possibly for those who want to use video recording to share their experiences—possibly a mute button for various generated sounds so a user can speak clearly during their adventures, or play their favorite, gentle background music (heavy metal).

What would be the author’s wishes for the game? The travels to each new world is wonderful, and there have been no crashes for close to a hundred of hours of game play—but some bugs have been encountered, but Hello Games seem to be onto those quickly, and they did not reoccur (such as lift off into orbit, and falling through the ground).

Some animals have duplicate names and possibly the exact same forms—that bug has not been dealt with yet…

1) The author would like to see more variation in the plants, animals, sky, weather (such as gentle large snow flakes, dangerous hail-storms, lightning strikes, and the fog + electronic sight in poor weather). At the moment it is varied, but more effort should be put into make things really different, as for example a lot of the crab/tick creatures seem similar. Love the jumping bean bag creatures, and Chinese Flying Dragon Kite creatures.

2) The author would also like to collect rare specimens on the occasional planet, that might have a role-playing aspect—such as possibly left over biotech from an ancient race. These should look really strange like a tiny air filtering creature for example, or have a creepy familiarity like in aliens (hands, huge elephant humanoids, huge giant humanoids, unusual variations of existing aliens in No Man’s Sky).

3) Yes it would be nice to re-visit the planets you have already explored, perhaps a worm hole or gate-way/door to any planet you have already discovered.

4) Hello Games gave the impression that this could be a shared adventure, and possibly like the video above of 50 planets in 7 minutes, the various ways to share content should be spelt out by Hello Games to make this game a little more social—the kind of things we expect in games today. The author might also suggest making a public message board that people can view to see discoveries (of systems, planets, bio-scans, milestones), perhaps a galactic news feed; and players can opt into seeing a text screen of player’s comments, or voice input (with mute, and the preventing the viewing of some player’s text inputs). However this type of game may not be suitable for this type of direct-communications, so it’s just a suggestion.

Criticisms: Atlas and black holes are really annoying. Atlas seems confused, and black holes seem to jump you a tiny distance towards the center of the Galaxy—advanced drives seem to work better. But then the question is: why bother going to the center of the Galaxy? As it seems much more fun to just continue to explore the unlimited number of planets in the current Galaxy. With more variation in the groundscapes, landmarks, sky, atmosphere, plants, and animals this will become only more fun for the planetary-tourist, and explorer. Filters to take cool pictures or videos of the solar system’s sun (Red, Green, Blue, Yellow, Black Hole) and planets would be cool too—currently looking directly at some solar system’s suns is difficult, as they can be so bright.

5) Being forced to role-play and engage in combat, as is suggested by some players would be an annoying hindrance to the space tourist, as it would take forever to explore a reasonable tiny fraction of the 18 quintillion (1.8×1019) planets.

6) The current Atlas, role-playing, and hostile planets had forced the player to come out of their safe haven, and test the starship, and character to the limits, and allowed the player to become a confident, and fearless adventurer. So quite a lot a good has come out of that—the author would have hesitated at jumping into a black hole, or visiting a hostile environment planet with sentinels that shoot you on sight for example. Also being forced to jump countless systems by Atlas, makes one realize how big the No Man’s Sky is, and that you can really visit each one of those stars you see in the sky (and possibly more that you can’t see with the visible eye). If not for Atlas, the author might still be happily and very slowly expanding out from the original home star, without ever really knowing how big the No Man’s Sky Galaxy is.

Game Review: Amazing game if you like being a space tourist (but communicating with other players, Sharing things about the game with global contacts on the internet—who might not play the game—or taking a peek at what other players are doing would be cool). The game is like no other the author has seen before, it’s ground breaking, and the sheer number of systems and planets that can be freely explored is just hard to believe, even when you are an explorer, and tourist; it just feels wonderful to be free of the scripts, and limited tunnels of movement that other games force you into.

For a space tourist more variation on the planets, navigation, and some role-playing to do with discovery, would also be cool.

Combat, and scripted adventures suck when you are a space tourist (unless you like to use guides). That stuff will simply hinder and restrict your travels (as dangerous alien-creatures, hostile sentinels, and harsh condition can do when you are on some planets). But then again, planets are huge, and going to another place can sometimes allow you to avoid hazards.

On barren planets, or desert/rock planets, if there is a sea or ocean, it can be quite fun to do a lot of scuba diving for sight-seeing…

The game is actually quite fun to play, and the thought that more content is being made for us is just awesome!

To the explorer, tourist, biologist, and galactic/system/planetary mapper and surveyor: let the adventures begin!

And lets hope we can share all our adventures with the Galactic Journal of Science & Exploration! Everyone who is anyone reads that journal 😉

a

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Last edited in Sept 2016
Gharr is currently in hiatus: “I miss writing all those articles, and sharing all those great things, and ideas on the internet.” 2015

Shortened link to article: ☆ No Man’s Sky Review [article]: http://wp.me/p10Tww-3Ou

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